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Sources/RoyalVNCKit/Network/WindowsNetworkConnection.swift
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#if os(Windows) | ||
#if canImport(FoundationEssentials) | ||
import FoundationEssentials | ||
#else | ||
import Foundation | ||
#endif | ||
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import ucrt | ||
import WinSDK | ||
import Dispatch | ||
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// TODO: All of this is very hacky and NOT fully fleshed out! | ||
final class WindowsNetworkConnection: NetworkConnection { | ||
let settings: NetworkConnectionSettings | ||
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private var socket: SOCKET? | ||
private var queue: DispatchQueue? | ||
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private(set) var statusUpdateHandler: NetworkConnectionStatusUpdateHandler? | ||
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private(set) var status: NetworkConnectionStatus = .unknown("None") { | ||
didSet { | ||
statusUpdateHandler?(status) | ||
} | ||
} | ||
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init(settings: NetworkConnectionSettings) { | ||
self.settings = settings | ||
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do { | ||
try intializeWinsock() | ||
} catch { | ||
fatalError("Initializing Winsock failed: \(error.humanReadableDescription)") | ||
} | ||
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} | ||
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deinit { | ||
guard let socket else { return } | ||
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closesocket(socket) | ||
} | ||
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func setStatusUpdateHandler(_ statusUpdateHandler: NetworkConnectionStatusUpdateHandler?) { | ||
self.statusUpdateHandler = statusUpdateHandler | ||
} | ||
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var isReady: Bool { | ||
switch status { | ||
case .ready: | ||
true | ||
default: | ||
false | ||
} | ||
} | ||
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func cancel() { | ||
// TODO | ||
// fatalError("Not implemented") | ||
} | ||
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func start(queue: DispatchQueue) { | ||
self.status = .preparing | ||
self.queue = queue | ||
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queue.async { [weak self] in | ||
guard let self else { return } | ||
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var hints = addrinfo( | ||
ai_flags: AI_PASSIVE, | ||
ai_family: AF_INET, | ||
ai_socktype: SOCK_STREAM, | ||
ai_protocol: 0, | ||
ai_addrlen: 0, | ||
ai_canonname: nil, | ||
ai_addr: nil, | ||
ai_next: nil | ||
) | ||
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var addrinfoResult: UnsafeMutablePointer<addrinfo>? | ||
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let host = self.settings.host | ||
let port = self.settings.port | ||
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// Resolve the address | ||
let getaddrinfoStatus = getaddrinfo( | ||
host, | ||
"\(port)", | ||
&hints, | ||
&addrinfoResult | ||
) | ||
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guard getaddrinfoStatus == 0 else { | ||
self.status = .failed(WinsockError.dnsResolutionFailed) | ||
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return | ||
} | ||
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guard let addrinfoResult else { | ||
self.status = .failed(WinsockError.addressInfoEmpty) | ||
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return | ||
} | ||
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defer { | ||
freeaddrinfo(addrinfoResult) | ||
} | ||
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let socket = WinSDK.socket( | ||
addrinfoResult.pointee.ai_family, | ||
addrinfoResult.pointee.ai_socktype, | ||
addrinfoResult.pointee.ai_protocol | ||
) | ||
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guard socket != INVALID_SOCKET else { | ||
let lastError = WSAGetLastError() | ||
self.status = .failed(WinsockError.winsockError(code: lastError)) | ||
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return | ||
} | ||
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let connectResult = connect( | ||
socket, | ||
addrinfoResult.pointee.ai_addr, | ||
.init(addrinfoResult.pointee.ai_addrlen) | ||
) | ||
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guard connectResult >= 0 else { | ||
self.status = .failed(WinsockError.connectionFailed(code: connectResult)) | ||
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return | ||
} | ||
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self.socket = socket | ||
self.status = .ready | ||
} | ||
} | ||
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private func intializeWinsock() throws { | ||
try intializeWinsock(2, 2) | ||
} | ||
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private func intializeWinsock(_ versionA: UInt8, _ versionB: UInt8) throws { | ||
func makeWord(_ a: UInt8, _ b: UInt8) -> UInt16 { | ||
return UInt16(a) | (UInt16(b) << 8) | ||
} | ||
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let wVersionRequested = makeWord(versionA, versionB) | ||
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var lpWSAData = WSADATA() | ||
let status = WSAStartup(wVersionRequested, &lpWSAData) | ||
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guard status == 0 else { | ||
throw WinsockError.initError(statusValue: status) | ||
} | ||
} | ||
} | ||
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extension WindowsNetworkConnection: NetworkConnectionReading { | ||
func read(minimumLength: Int, | ||
maximumLength: Int) async throws -> Data { | ||
guard let queue else { | ||
throw WinsockError.noQueue | ||
} | ||
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guard let socket else { | ||
throw WinsockError.socketCreationFailed | ||
} | ||
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let bufferSize = maximumLength | ||
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return try await withCheckedThrowingContinuation { continuation in | ||
queue.async { | ||
var buffer = [UInt8](repeating: 0, count: bufferSize) | ||
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let bytesRead = recv( | ||
socket, | ||
&buffer, | ||
.init(bufferSize), | ||
0 | ||
) | ||
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// Handle connection closure | ||
if bytesRead == 0 { | ||
// TODO | ||
continuation.resume(throwing: WinsockError.connectionClosed) | ||
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return | ||
} | ||
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// Handle errors during receiving | ||
if bytesRead < 0 { | ||
// let errorNumber = errno | ||
// print("Error: \(errorNumber.hexString())") | ||
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continuation.resume(throwing: VNCError.protocol(.noData)) | ||
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return | ||
} | ||
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// Slice the buffer to get only the received data | ||
let receivedData = Array(buffer.prefix(.init(bytesRead))) | ||
let receivedLength = receivedData.count | ||
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// Validate received data length | ||
guard receivedLength >= minimumLength, | ||
receivedLength <= maximumLength else { | ||
continuation.resume(throwing: VNCError.protocol(.invalidData)) | ||
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return | ||
} | ||
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continuation.resume(returning: Data(receivedData)) | ||
} | ||
} | ||
} | ||
} | ||
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extension WindowsNetworkConnection: NetworkConnectionWriting { | ||
func write(data: Data) async throws { | ||
guard let queue else { | ||
throw WinsockError.noQueue | ||
} | ||
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guard let socket else { | ||
throw WinsockError.socketCreationFailed | ||
} | ||
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return try await withCheckedThrowingContinuation { continuation in | ||
queue.async { | ||
let bytesToSend = [UInt8](data) | ||
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let bytesSent = send( | ||
socket, | ||
bytesToSend, | ||
.init(bytesToSend.count), | ||
0 | ||
) | ||
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if bytesSent < 0 { | ||
continuation.resume(throwing: WinsockError.sendFailed) | ||
} else { | ||
continuation.resume() | ||
} | ||
} | ||
} | ||
} | ||
} | ||
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private extension WindowsNetworkConnection { | ||
// MARK: - Enum for Socket Errors | ||
enum WinsockError: LocalizedError { | ||
case socketCreationFailed | ||
case connectionFailed(code: Int32) | ||
case sendFailed | ||
case receiveFailed | ||
case dnsResolutionFailed | ||
case addressInfoEmpty | ||
case noQueue | ||
case connectionClosed | ||
case initError(statusValue: Int32) | ||
case winsockError(code: Int32) | ||
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var errorDescription: String? { | ||
switch self { | ||
case .socketCreationFailed: | ||
"Socket creation failed" | ||
case .connectionFailed(let code): | ||
"Connection failed: \(code)" | ||
case .sendFailed: | ||
"Send failed" | ||
case .receiveFailed: | ||
"Receive failed" | ||
case .dnsResolutionFailed: | ||
"DNS resolution failed" | ||
case .addressInfoEmpty: | ||
"Address info is empty" | ||
case .noQueue: | ||
"No Dispatch Queue" | ||
case .connectionClosed: | ||
"Connection closed" | ||
case .initError(let statusValue): | ||
"WSAStartup failed with \(statusValue)" | ||
case .winsockError(let code): | ||
"Winsock error \(code)" | ||
} | ||
} | ||
} | ||
} | ||
#endif |
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