Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Reimplementação do Jogo Multiplayer com Quadtree e Deno
Nesta implementação, recriamos o jogo "meu-primeiro-jogo-multiplayer" do Filipe Deschamps utilizando as tecnologias Deno e Node como runtimes, bem como melhoramos o algoritmo de colisão por meio da Quadtree, conforme apresentado no vídeo.
Tecnologias Utilizadas
Passos Realizados
Reimplementação em TypeScript: Refatorei o código do jogo para utilizar TypeScript.
Aprimoramento do Algoritmo de Colisão: implementei o algoritmo de colisão utilizando a Quadtree.
Implantação com Docker: Para facilitar a implantação do jogo, criei um contêiner Docker para conseguir fazer o deploy na plataforma render.