GAMES101 Computer Graphics Assignments Course Note (Notion Link) Homework 1 : Creating Triangles Homework 2 : Triangles and Z-buffering Homework 3 : Pipeline and Shading Phong Normal Texture bump Displacement Homework 4 : Bezier Curve With Anti-Aliasing Without Anti-Aliasing Homework 5 : Whitted-Style RayTracing Homework 6 : RayTracing 2 Homework 7 : Path Tracing SPP (Sample Per Pixel) = 8 SPP (Sample Per Pixel) = 16