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2.11.7.0 #663

Merged
merged 28 commits into from
Feb 11, 2025
Merged

2.11.7.0 #663

merged 28 commits into from
Feb 11, 2025

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SadPencil
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GrantBartlett and others added 28 commits January 4, 2025 15:25
* Defaults should be https

* Update urls
* Wip map show preview and ping textures

* Remove logs

* Max height on map texture

* Update position and show default image for map

* Fix translation

* PR feedback

* Make noPreview texture optional, dont dispose of ping texture

* Remove ping texture from PR

* Further removal of pings

* Update comments

* PR feedback
* Fix path to additional files in inner directories for hash calc

Example path: Game Options\AI\No Change.ini

* workaround for net48: substring
* Disable showing map preview for maps without texture files

* Enforce coding style

* Update GameInformationPanel.cs

* Fix noMapPreview get disposed

* Update GameInformationPanel.cs
… a game is first created or Show/Hide Maps is called - issue #597 (#636)
* Fix crash when checking directory permissions in .NET8 version running in Wine.

* Fix hang when generating online id in .NET Framework 4.8 version running in Wine.

* Update .NET8 version fix for Wine.

* Add explanation comment

---------

Co-authored-by: remgodow <[email protected]>
Co-authored-by: Kerbiter <[email protected]>
* Fix for null maps in HandleOptionsRequest

* Revert "Fix for null maps in HandleOptionsRequest"

This reverts commit 7163512.

* Fix null map in HandleOptionsRequest
* Fix deleting cached files when setting has been enabled

* Replace `string=""` with `string.IsNullOrEmpty()`

* Add file caching before delete

* Improve `Apply` and `Revert` mechanism for `KeepChanges`
* Add L10N to the components in XNAMessageBox

* Error while include string extension

* Remove L10N from logging string

* Add L10N support for ClientUpdater

* Update CustomComponent.cs

* Delete L10N from GUI name for custom components in `ComponentsPanel`

---------

Co-authored-by: SadPencil <[email protected]>
* upgrade RampastringXNAUI Version

Signed-off-by: 舰队的偶像-岛风酱! <[email protected]>

* Add CJK IME Support

DX  XNA (WinForms base) Only
OGL UGL (SDL base) are not support

Signed-off-by: 舰队的偶像-岛风酱! <[email protected]>

* fixed some error

* Refactor IME handler to align with XNAUI PR 36

* Move IMEHandler to ClientGUI

* Update IME handler

* Update IME

* Update IMEHandler.cs

* Update IME handler

* Update IMEHandler.cs

* Update IMEHandler.cs

* Update IMEHandler.cs

* Update IMEHandler.cs

* Update IMEHandler.cs

* Update IMEHandler.cs

* Update SdlIMEHandler.cs

* Code style updates

* Update IMEHandler.cs

* Update IMEHandler.cs

* Update IMEHandler.cs

* Update IMEHandler.cs

* Upgrade to a temp build of XNAUI

* Disable IME for XNA builds

* Upgrade to XNAUI 2.5.1

* Update comments for disabling IME for XNA builds

* Make `SetTextInputRectangle` abstract

* Apply suggestions from code review

Co-authored-by: Kerbiter <[email protected]>

* Update IMEHandler.cs

* Comment out Debug.WriteLine

* Disable IME for CnCNet username

* Update IMEHandler.cs

* SetIMETextInputRectangle on window resizing

* Update IMEHandler.cs

* Mark new files nullable

* Update WinFormsIMEHandler.cs

---------

Signed-off-by: 舰队的偶像-岛风酱! <[email protected]>
Co-authored-by: SadPencil <[email protected]>
Co-authored-by: Kerbiter <[email protected]>
* Add DisallowedHumanPlayerSides and DisallowedComputerPlayerSides

* Reduce diff by using playerInfos consistently

* Account for changes in player list

* Fix bug where only game host was restricted
* Fix bug where AI players weren't restricted as long as any game options or map weren't changed

* Simplify the logic

Ensure there are no bugs in multiplayer lobby

* Increase indent
* Add document on updating the common assembly list

* Add document on updating the common assembly list

* Update CommonAssemblies.txt
Note: CnCNet Client has been relicensed in GPL v3 since Jan 11, 2022, in commit f991570.
* Remind developers Reinsert() and GetFirst() methods are not always implemented

* Hide Reinsert() and GetFirst() methods for UnsortedUserCollection
@SadPencil SadPencil merged commit d658c28 into master Feb 11, 2025
6 of 9 checks passed
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10 participants