Add optional parameter to [ForcedOptions] to make changes optional #643
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Currently with maps you can force options with:
[ForcedOptions]
chkNoSpy=true
chkShortGame=false
chkBalancePatch=true
...etc
Doing this will force the checkboxes to the value provided (true=ticked, false=unticked) and lock the checkbox (checkBox.AllowChecking = False).
This PR adds an optional second parameter that sets the value for checkbox.AllowChecking
So essentially it allows maps to force options, but still allows hosts to change them.
[ForcedOptions]
chkNoSpy=true,false
chkShortGame=false
chkBalancePatch=true,true
...etc