-
Notifications
You must be signed in to change notification settings - Fork 4
/
Copy pathSensorSource.cs
279 lines (221 loc) · 9.59 KB
/
SensorSource.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
using LibreHardwareMonitor.Hardware;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Timers;
namespace LibreHardwareMonitorAfterburnerPlugin
{
internal class SensorSource
{
/// <summary>
/// The access point to LibreHardwareMonitorLib
/// </summary>
private readonly Computer _computer = new Computer();
/// <summary>
/// References all used sensors
/// </summary>
private readonly List<ISensor> _sensors = new List<ISensor>();
/// <summary>
/// Keeps record of hardware update times
/// </summary>
private readonly Dictionary<IHardware, int> _lastUpdate = new Dictionary<IHardware, int>();
public SensorSource()
{
InitializeGroups();
_computer.Open();
Initialize();
}
public void Reload()
{
_sensors.Clear();
_lastUpdate.Clear();
InitializeGroups();
_computer.Reset();
Initialize();
}
private void InitializeGroups()
{
// Hardware group filtering
_computer.IsMotherboardEnabled = Properties.Settings.Default.MainboardEnabled;
_computer.IsCpuEnabled = Properties.Settings.Default.CpuEnabled;
_computer.IsMemoryEnabled = Properties.Settings.Default.RamEnabled;
_computer.IsGpuEnabled = Properties.Settings.Default.GpuEnabled;
_computer.IsControllerEnabled = Properties.Settings.Default.FanControllerEnabled;
_computer.IsStorageEnabled = Properties.Settings.Default.HddEnabled;
_computer.IsNetworkEnabled = Properties.Settings.Default.NetworkEnabled;
_computer.IsBatteryEnabled = Properties.Settings.Default.BatteryEnabled;
_computer.IsPsuEnabled = Properties.Settings.Default.PsuEnabled;
}
private void Initialize()
{
// Sensortype filtering
HashSet<SensorType> enabledSensors = new HashSet<SensorType>();
if (Properties.Settings.Default.TemperatureEnabled)
enabledSensors.Add(SensorType.Temperature);
if (Properties.Settings.Default.FanSpeedEnabled)
enabledSensors.Add(SensorType.Fan);
if (Properties.Settings.Default.ControlEnabled)
enabledSensors.Add(SensorType.Control);
if (Properties.Settings.Default.ClockEnabled)
enabledSensors.Add(SensorType.Clock);
if (Properties.Settings.Default.FactorEnabled)
enabledSensors.Add(SensorType.Factor);
if (Properties.Settings.Default.VoltageEnabled)
enabledSensors.Add(SensorType.Voltage);
if (Properties.Settings.Default.PowerEnabled)
enabledSensors.Add(SensorType.Power);
if (Properties.Settings.Default.LoadEnabled)
enabledSensors.Add(SensorType.Load);
if (Properties.Settings.Default.FlowEnabled)
enabledSensors.Add(SensorType.Flow);
if (Properties.Settings.Default.MiscEnabled)
{
enabledSensors.Add(SensorType.Level);
enabledSensors.Add(SensorType.Data);
enabledSensors.Add(SensorType.SmallData);
enabledSensors.Add(SensorType.Throughput);
enabledSensors.Add(SensorType.Current);
enabledSensors.Add(SensorType.Energy);
enabledSensors.Add(SensorType.Frequency);
}
// Update all found hardware to create sensors
_computer.Accept(new HardwareUpdateVisitor());
// Collect found sensors to a list to be referenced by index.
// While index is used in the plugin interface, Afterburner uses
// the name to distinguish sources and store their settings.
_computer.Accept(new SensorVisitor(sensor =>
{
if (enabledSensors.Contains(sensor.SensorType))
_sensors.Add(sensor);
}));
// Find duplicated names
var duplicates = _sensors
.GroupBy(sensor => sensor.Name)
.Where(group => group.Count() > 1);
// Append index number to each duplicated name (#2,#3,...)
foreach (var group in duplicates.Select(g => g.Skip(1)))
{
int index = 2;
foreach (var sensor in group)
sensor.Name += $" #{index++}";
}
}
public int SensorCount => _sensors.Count;
public float SensorValue(int index)
{
var sensor = _sensors.ElementAtOrDefault(index);
if (sensor == null)
return 0f;
// Update sensors hardware if last update was over 100ms ago.
// This most likely results in one update per hardware in a polling cycle as long as polling interval is greater.
if (!_lastUpdate.TryGetValue(sensor.Hardware, out int last) || (Environment.TickCount - last) > 100)
{
sensor.Hardware.Update();
_lastUpdate[sensor.Hardware] = Environment.TickCount;
}
return sensor.Value ?? 0f;
}
public void FillDescription(int index, ref MonitoringSourceDesc desc)
{
var sensor = _sensors.ElementAtOrDefault(index);
if (sensor == null)
return;
desc.szName = sensor.Name;
desc.szUnits = GetSensorUnit(sensor.SensorType);
desc.szGroup = "LibreHardwareMonitor";
desc.dwID = GetSensorPluginID(sensor.Hardware.HardwareType);
desc.dwInstance = 0;
desc.fltMinLimit = 0f;
desc.fltMaxLimit = GetSensorMaxLimit(sensor.SensorType);
desc.szFormat = GetSensorFormat(sensor.SensorType);
}
private static string GetSensorUnit(SensorType type)
{
switch (type)
{
case SensorType.Voltage: return "V";
case SensorType.Current: return "A";
case SensorType.Power: return "W";
case SensorType.Clock: return "MHz";
case SensorType.Temperature: return "°C";
case SensorType.Load: return "%";
case SensorType.Frequency: return "Hz";
case SensorType.Fan: return "RPM";
case SensorType.Flow: return "L/h";
case SensorType.Control: return "%";
case SensorType.Level: return "%";
case SensorType.Factor: return "1";
case SensorType.Data: return "GB";
case SensorType.SmallData: return "MB";
case SensorType.Throughput: return "MB/s";
case SensorType.Energy: return "mWh";
default: return "";
}
}
private static uint GetSensorPluginID(HardwareType type)
{
switch (type)
{
case HardwareType.Motherboard:
case HardwareType.SuperIO:
return 0x000000F2; //MONITORING_SOURCE_ID_PLUGIN_MOBO
case HardwareType.Cpu:
return 0x000000F1; //MONITORING_SOURCE_ID_PLUGIN_CPU
case HardwareType.Memory:
return 0x000000F3; //MONITORING_SOURCE_ID_PLUGIN_RAM
case HardwareType.GpuNvidia:
case HardwareType.GpuAmd:
case HardwareType.GpuIntel:
return 0x000000F0; //MONITORING_SOURCE_ID_PLUGIN_GPU
case HardwareType.Storage:
return 0x000000F4; //MONITORING_SOURCE_ID_PLUGIN_HDD
case HardwareType.Network:
return 0x000000F5; //MONITORING_SOURCE_ID_PLUGIN_NET
default:
return 0x000000FF; //MONITORING_SOURCE_ID_PLUGIN_MISC
}
}
private static float GetSensorMaxLimit(SensorType type)
{
switch (type)
{
case SensorType.Voltage: return 5f;
case SensorType.Power: return 1000f;
case SensorType.Clock: return 6000f;
case SensorType.Temperature: return 100f;
case SensorType.Load: return 100f;
case SensorType.Frequency: return 1000f;
case SensorType.Fan: return 3000f;
case SensorType.Flow: return 1500f;
case SensorType.Control: return 100f;
case SensorType.Level: return 100f;
case SensorType.Factor: return 10f;
case SensorType.Data: return 1000f;
case SensorType.SmallData: return 1000f;
case SensorType.Throughput: return 1000f;
default: return 100f;
}
}
private static string GetSensorFormat(SensorType type)
{
switch (type)
{
case SensorType.Voltage:
case SensorType.Factor:
return "%.3f";
case SensorType.Frequency:
case SensorType.Fan:
case SensorType.Control:
case SensorType.Energy:
return "%.0f";
default:
return "%.1f";
}
}
}
}