Skip to content

Duplicate Blendshapes #94

Open
Open
@ciathyza

Description

I run into an issue trying to use FPS Mesh Tool (https://assetstore.unity.com/packages/tools/modeling/fps-mesh-tool-28006) with a CC4 imported character. The tool fails due to a duplicate blend shape "Head_Backward" which exists twice in the meshes' blend shape list. Was wondering if this is an issue cased by the importer tool or might it actually come from the source (CC4)? Any ideas?

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions