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Hello!
We use WhirlyGlobe in our iOS application. If we run the application on an iPad with an M2 processor, we get a crash. We also get a crash for an M4 processor.
The crash occurs on this line - glDrawElements(GL_TRIANGLES, theBuffer.numElement, GL_UNSIGNED_SHORT, 0);
File - BigDrawable
Do you know anything about this problem and how to fix it?
Thanks!
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