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The syntax used in the 2.x release was quite old and not yet standardized. In the new 3.x series, they have formalized the language a bit. You can find more: |
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Hi,
I am trying to create shaders using SKRuntimeEffect but I got errors using samples provided by Skia documentation.
1 ) For example, with the following code, I go the error below:
"error: 3: type 'fragmentProcessor' does not have a field named 'eval'\n1 error\n"
and got the error: "error: 4: 'main' parameters must be: (), (vec2), or (float2)\n1 error\n"
Is there a sample how to create a ColorFilter from shader using SkiaSharp?
Any help to understand is welcome, thank you.
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