libSkiaSharp.so crash (Sigsegv, Segv_Maperr) on Android only. #1695
Replies: 3 comments 3 replies
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We are also facing same issue. Stack trace is not much helpful pid: 0, tid: 0 >>> com.xxxx.xxxxx.app <<< backtrace: content_copy |
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Have this problem on maui using "SkiaSharp.Skottie" Version="2.88.3" (along with "SkiaSharp.Views.Maui.Controls.Compatibility" Version="2.88.3") 05-04 17:30:57.610 26359 26359 F DEBUG : ABI: 'arm64' |
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Just went around the crash: this crashes as described above: this works fine: so in my specific case the workaround was to drop Animation.TryParse(string..) and start using TryCreate(SKData..)
Hope this helps. |
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Background:
Xamarin.Forms app. Released to both Google Play and Apple. According to Google Play our crash rate is hovering around 3 - 4% and the majority of the crashes are "within" libSkiaSharp. Our crash rate for iOS is very, very low.
Of course my first thought was it's our code. But I find it strange that it only happens on Android (our app is 90% shared code, with very few Custom Renderers etc).
Unfortunately, the only information I have on Google Play is the following signature (across many devices and Android versions):
Sometimes it's arm64-v8a, sometimes it's armeabi-v7a, depending on the device of course. Has anyone else seen this or have any ideas on where to look for more information?
Thanks in advance!
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