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Player is stuck in "loading" state after "isPlaybackBufferEmpty" #75

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@KClough

Description

I followed the code when this occurs, and it looks like it attempts to reload the stream 1 minute later if !item.isPlaybackLikelyToKeepUp, but it doesn't attempt to reload again.

Ideally, I'd like an option to keep retrying indefinitely if there is any stream interruption.

Is that possible with the library currently?

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