-
Notifications
You must be signed in to change notification settings - Fork 8
/
Copy pathList.hpp
282 lines (243 loc) · 6.52 KB
/
List.hpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
#pragma once
#include <nstd/Memory.hpp>
template<typename T> class List
{
private:
struct Item;
public:
class Iterator
{
public:
Iterator() : item(0) {}
const T& operator*() const {return item->value;}
T& operator*() {return item->value;}
const T* operator->() const {return &item->value;}
T* operator->() {return &item->value;}
const Iterator& operator++() {item = item->next; return *this;}
const Iterator& operator--() {item = item->prev; return *this;}
Iterator operator++() const {return item->next;}
Iterator operator--() const {return item->prev;}
bool operator==(const Iterator& other) const {return item == other.item;}
bool operator!=(const Iterator& other) const {return item != other.item;}
private:
Item* item;
Iterator(Item* item) : item(item) {}
friend class List;
};
List() : _end(&endItem), _begin(&endItem), _size(0), freeItem(0), blocks(0)
{
endItem.prev = 0;
endItem.next = 0;
}
List(const List& other) : _end(&endItem), _begin(&endItem), _size(0), freeItem(0), blocks(0)
{
endItem.prev = 0;
endItem.next = 0;
for(const Item* i = other._begin.item, * end = &other.endItem; i != end; i = i->next)
append(i->value);
}
~List()
{
for(Item* i = _begin.item, * end = &endItem; i != end; i = i->next)
i->~Item();
for(ItemBlock* i = blocks, * next; i; i = next)
{
next = i->next;
delete[] (char*)i;
}
}
List& operator=(const List& other)
{
clear();
for(const Item* i = other._begin.item, * end = &other.endItem; i != end; i = i->next)
append(i->value);
return *this;
}
const Iterator& begin() const {return _begin;}
const Iterator& end() const {return _end;}
const T& front() const { return _begin.item->value; }
const T& back() const { return _end.item->prev->value; }
T& front() { return _begin.item->value; }
T& back() { return _end.item->prev->value; }
Iterator removeFront() {return remove(_begin);}
Iterator removeBack() {return remove(Iterator(_end.item->prev));}
usize size() const {return _size;}
bool isEmpty() const {return endItem.prev == 0;}
T& prepend(const T& value) {return insert(_begin, value).item->value;}
T& append(const T& value) {return insert(_end, value).item->value;}
void prepend(const List& list){insert(_begin, list);}
void append(const List& list){insert(_end, list);}
void clear()
{
for(Item* i = _begin.item, * end = &endItem; i != end; i = i->next)
{
i->~Item();
i->prev = freeItem;
freeItem = i;
}
_begin.item = &endItem;
endItem.prev = 0;
_size = 0;
}
void swap(List& other)
{
Item* tmpFirst = _begin.item;
Item* tmpLast = endItem.prev;
usize tmpSize = _size;
Item* tmpFreeItem = freeItem;
ItemBlock* tmpBlocks = blocks;
if((endItem.prev = other.endItem.prev))
{
endItem.prev->next = &endItem;
_begin.item = other._begin.item;
}
else
_begin.item = &endItem;
_size = other._size;
freeItem = other.freeItem;
blocks = other.blocks;
if((other.endItem.prev = tmpLast))
{
tmpLast->next = &other.endItem;
other._begin.item = tmpFirst;
}
else
other._begin.item = &other.endItem;
other._size = tmpSize;
other.freeItem = tmpFreeItem;
other.blocks = tmpBlocks;
}
Iterator find(const T& value) const
{
for(const Item* i = _begin.item, * end = &endItem; i != end; i = i->next)
if(i->value == value)
return (Item*)i;
return _end;
}
Iterator insert(const Iterator& position, const T& value)
{
Item* item = freeItem;
if(!item)
{
ItemBlock* itemBlock = (ItemBlock*)new char[sizeof(ItemBlock) + sizeof(Item) * 4];
itemBlock->next = blocks;
blocks = itemBlock;
for(Item* i = (Item*)(itemBlock + 1), * end = i + 4; i < end; ++i)
{
i->prev = item;
item = i;
}
freeItem = item;
}
new(item) Item(value);
freeItem = item->prev;
Item* insertPos = position.item;
if((item->prev = insertPos->prev))
insertPos->prev->next = item;
else
_begin.item = item;
item->next = insertPos;
insertPos->prev = item;
++_size;
return item;
}
Iterator insert(const Iterator& position, const List& list)
{
if (list.endItem.prev == 0)
return position;
Iterator pos = position;
Iterator result = insert(pos, list._begin.item->value);
for(const Item* i = list._begin.item->next, * end = &list.endItem; i != end; i = i->next)
insert(pos, i->value);
return result;
}
Iterator remove(const Iterator& it)
{
Item* item = it.item;
if(!item->prev)
(_begin.item = item->next)->prev = 0;
else
(item->prev->next = item->next)->prev = item->prev;
--_size;
item->~Item();
item->prev = freeItem;
freeItem = item;
return item->next;
}
void remove(const T& value)
{
Iterator it = find(value);
if(it != _end)
remove(it);
}
bool operator==(const List& other) const
{
if(_size != other._size)
return false;
for(const Item* a = _begin.item, * b = other._begin.item; a != &endItem; a = a->next, b = b->next)
if(a->value != b->value)
return false;
return true;
}
bool operator!=(const List& other) const {return !(*this == other);}
/**
* Sort the list elements.
*/
void sort()
{
if(endItem.prev == 0 || _begin.item == endItem.prev)
return;
struct QuickSort
{
inline static void swap(Item* a, Item* b)
{
T tmp = a->value;
a->value = b->value;
b->value = tmp;
}
inline static void sort(Item* left, Item* right)
{
Item* ptr0, * ptr1, * ptr2;
ptr0 = ptr1 = ptr2 = left;
const T& pivot = left->value;
do
{
ptr2 = ptr2->next;
if(ptr2->value < pivot)
{
ptr0 = ptr1;
ptr1 = ptr1->next;
swap(ptr1, ptr2);
}
} while(ptr2 != right);
swap(left, ptr1);
if(ptr1 != right)
ptr1 = ptr1->next;
if(left != ptr0)
sort(left, ptr0);
if(ptr1 != right)
sort(ptr1, right);
}
};
QuickSort::sort(_begin.item, endItem.prev);
}
private:
struct Item
{
T value;
Item* prev;
Item* next;
Item() : value() {}
Item(const T& value) : value(value) {}
};
struct ItemBlock
{
ItemBlock* next;
};
Iterator _end;
Iterator _begin;
usize _size;
Item endItem;
Item* freeItem;
ItemBlock* blocks;
};