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Buffer.hpp
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#pragma once
#include <nstd/Memory.hpp>
class Buffer
{
public:
Buffer() : buffer(0), bufferStart((byte*)&_capacity), bufferEnd(bufferStart), _capacity(0) {}
explicit Buffer(usize capacity)
: _capacity(capacity)
{
bufferStart = bufferEnd = buffer = (byte*)new char[capacity + 1];
*bufferEnd = 0;
}
Buffer(const Buffer& other)
: _capacity(other.bufferEnd - other.bufferStart)
{
bufferStart = buffer = (byte*)new char[_capacity + 1];
Memory::copy(buffer, other.bufferStart, _capacity);
bufferEnd = bufferStart + _capacity;
*bufferEnd = 0;
}
Buffer(const byte* data, usize size)
: _capacity(size)
{
bufferStart = buffer = (byte*)new char[size + 1];
Memory::copy(buffer, data, size);
bufferEnd = bufferStart + size;
*bufferEnd = 0;
}
~Buffer()
{
delete[] (char*)buffer;
}
void attach(byte* data, usize length)
{
delete[] (char*)buffer;
buffer = 0;
bufferStart = data;
bufferEnd = data + length;
}
operator const byte*() const {return bufferStart;}
operator byte*() {return bufferStart;}
Buffer& operator=(const Buffer& other)
{
usize size = other.bufferEnd - other.bufferStart;
if(size > _capacity)
{
delete[] (char*)buffer;
_capacity = size;
buffer = (byte*)new char[size + 1];
}
else if(!buffer)
return *this;
Memory::copy(buffer, other.bufferStart, size);
bufferStart = buffer;
bufferEnd = buffer + size;
*bufferEnd = 0;
return *this;
}
void assign(const byte* data, usize size)
{
if(size > _capacity)
{
delete[] (char*)buffer;
_capacity = size;
buffer = (byte*)new char[size + 1];
}
else if(!buffer)
return;
Memory::copy(buffer, data, size);
bufferStart = buffer;
bufferEnd = buffer + size;
*bufferEnd = 0;
}
bool operator==(const Buffer& other) const
{
usize size = bufferEnd - bufferStart;
return size == (usize)(other.bufferEnd - other.bufferStart) && Memory::compare(other.bufferStart, bufferStart, size) == 0;
}
bool operator!=(const Buffer& other) const
{
usize size = bufferEnd - bufferStart;
return size != (usize)(other.bufferEnd - other.bufferStart) || Memory::compare(other.bufferStart, bufferStart, size) != 0;
}
void prepend(const byte* data, usize size)
{
if(buffer && (usize)(bufferStart - buffer) >= size)
{
bufferStart -= size;
Memory::copy(bufferStart, data, size);
return;
}
usize oldSize = bufferEnd - bufferStart;
usize requiredCapacity = size + oldSize;
if(buffer && _capacity >= requiredCapacity)
{
Memory::move(buffer + size, bufferStart, oldSize);
Memory::copy(buffer, data, size);
bufferStart = buffer;
bufferEnd = buffer + requiredCapacity;
}
else
{
_capacity = requiredCapacity;
byte* newBuffer = (byte*)new char[requiredCapacity + 1];
Memory::copy(newBuffer, data, size);
Memory::copy(newBuffer + size, bufferStart, oldSize);
delete [] (char*)buffer;
bufferStart = buffer = newBuffer;
bufferEnd = newBuffer+ requiredCapacity;
}
}
void prepend(const Buffer& data) {prepend(data, data.size());}
void append(const byte* data, usize size)
{
resize(bufferEnd - bufferStart + size);
Memory::copy(bufferEnd - size, data, size);
*bufferEnd = 0;
}
void append(const Buffer& data)
{
usize size = data.bufferEnd - data.bufferStart;
resize(bufferEnd - bufferStart + size);
Memory::copy(bufferEnd - size, data.bufferStart, size);
*bufferEnd = 0;
}
void resize(usize size)
{
if(size > _capacity)
{
_capacity = size;
byte* newBuffer = (byte*)new char[size + 1];
Memory::copy(newBuffer, bufferStart, bufferEnd - bufferStart);
delete[] (char*)buffer;
bufferStart = buffer = newBuffer;
bufferEnd = newBuffer + size;
*bufferEnd = 0;
}
else if(buffer)
{
if(bufferStart + size <= buffer + _capacity)
{
bufferEnd = bufferStart + size;
*bufferEnd = 0;
}
else
{
Memory::move(buffer, bufferStart, bufferEnd - bufferStart);
bufferStart = buffer;
bufferEnd = buffer + size;
*bufferEnd = 0;
}
}
}
void removeFront(usize size)
{
bufferStart += size;
if(bufferStart >= bufferEnd)
bufferStart = bufferEnd = buffer ? buffer : (byte*)&_capacity;
}
void removeBack(usize size)
{
if(bufferStart + size >= bufferEnd)
bufferStart = bufferEnd = buffer ? buffer : (byte*)&_capacity;
else
bufferEnd -= size;
*bufferEnd = 0;
}
usize size() const {return bufferEnd - bufferStart;}
usize capacity() const {return _capacity;}
void reserve(usize capacity)
{
if(capacity <= _capacity)
return;
_capacity = capacity;
byte* newBuffer = (byte*)new char [capacity + 1];
usize size = bufferEnd - bufferStart;
Memory::copy(newBuffer, bufferStart, size);
delete[] (char*)buffer;
bufferStart = buffer = newBuffer;
bufferEnd = newBuffer + size;
*bufferEnd = 0;
}
void clear()
{
if(buffer)
{
bufferStart = bufferEnd = buffer;
*bufferEnd = 0;
}
else
bufferEnd = bufferStart;
}
bool isEmpty() const {return bufferStart == bufferEnd;}
void swap(Buffer& other)
{
byte* tmpBuffer = buffer;
byte* tmpBufferStart = bufferStart;
byte* tmpBufferEnd = bufferEnd;
usize tmpCapacity = _capacity;
buffer = other.buffer;
bufferStart = other.bufferStart;
bufferEnd = other.bufferEnd;
_capacity = other._capacity;
other.buffer = tmpBuffer;
other.bufferStart = tmpBufferStart;
other.bufferEnd = tmpBufferEnd;
other._capacity = tmpCapacity;
}
void free()
{
delete[] (char*)buffer;
buffer = 0;
bufferStart = bufferEnd = (byte*)&_capacity;
_capacity = 0;
}
private:
byte* buffer;
byte* bufferStart;
byte* bufferEnd;
usize _capacity;
};