Skip to content

Restore Prior Logic for Gamification Leveling #14

Open
@WillStrohl

Description

The original version of this module included logic that made it possible to levy any specific behavior for a specific period of time. For example, if during a period of time you wish to reward double points for blogs, you could do that. From the moment you change the value to the new doubled value, until you change it again, those points will always be the doubled value.

When this code was first updated to be ready for using on the community website, that logic was removed. This means that if we change the value for any behavior, it not only changes it for right now, but also for every single instance of that behavior in history. This doesn't allow for any kind of gamification to be performed.

I have the original source code where this can be pulled from. If someone else gets to this before I can find the time to uncross all of these wires, let me know and I'll provide it to you.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions