Releases: CnCNet/WorldAlteringEditor
Releases · CnCNet/WorldAlteringEditor
v0.9.1
Second official release build of the World-Altering Editor.
Changes:
- Added keyboard command (default: Ctrl + S) for saving the map
- Added a visible button for toggling Framework Mode
- Added a visible button for toggling 2D mode
- Added keyboard commands for zooming in, zooming out, and resetting the zoom level to default
- Added rendering of the first frame of building animations
- Added rendering of building SHP turrets
- Added support for user-written C# scripts for manipulating the map
- Added an example script that automatically smoothes water cells on the map
- Added support for having multiple objects of one type on a cell (for example, multiple buildings on the same cell)
- By default, WAE still prevents you from placing multiple objects of the same type on a cell, as this is often done accidentally. You can hold a key (default: Alt) while placing objects to disable this safety feature.
- "Place Waypoint" and "Deletion Mode" buttons now have a texture instead of the text
- Improved error logging when WAE encounters a corrupted SHP file
- Fixed a bug where facing was displayed incorrectly for infantry
- Fixed a bug where WAE did not apply NewTheater for prefixes that the games hardcode it for
- Fixed a crash when an object that had an INI identifier starting with "AI" had no
Name=
key defined - Fixed a bug where a building couldn't be moved if its new space overlapped with its old space
- Fixed a bug where the "Change Owner" cursor graphic did not scale with zoom level
- Fixed a bug where the tile selector did not draw a red border on the selected tile in Framework Mode
- Fixed a bug where BuildingTypes defined in the map were not displayed properly
- Fixed faulty art loading for objects that use
Image=
override in both rules and the loaded map - Fixed a bug where a base node's replacement text was not always drawn when a building had no graphics
v0.9.0
Initial public release of the World-Altering Editor for Tiberian Sun.
Includes full support for terrain height, including height editing tools.